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UI_NEW(3ossl) OpenSSL UI_NEW(3ossl)
NAME
UI, UI_new, UI_new_method, UI_free, UI_add_input_string,
UI_dup_input_string, UI_add_verify_string, UI_dup_verify_string,
UI_add_input_boolean, UI_dup_input_boolean, UI_add_info_string,
UI_dup_info_string, UI_add_error_string, UI_dup_error_string,
UI_construct_prompt, UI_add_user_data, UI_dup_user_data,
UI_get0_user_data, UI_get0_result, UI_get_result_length, UI_process,
UI_ctrl, UI_set_default_method, UI_get_default_method, UI_get_method,
UI_set_method, UI_OpenSSL, UI_null - user interface
SYNOPSIS
#include <openssl/ui.h>
typedef struct ui_st UI;
UI *UI_new(void);
UI *UI_new_method(const UI_METHOD *method);
void UI_free(UI *ui);
int UI_add_input_string(UI *ui, const char *prompt, int flags,
char *result_buf, int minsize, int maxsize);
int UI_dup_input_string(UI *ui, const char *prompt, int flags,
char *result_buf, int minsize, int maxsize);
int UI_add_verify_string(UI *ui, const char *prompt, int flags,
char *result_buf, int minsize, int maxsize,
const char *test_buf);
int UI_dup_verify_string(UI *ui, const char *prompt, int flags,
char *result_buf, int minsize, int maxsize,
const char *test_buf);
int UI_add_input_boolean(UI *ui, const char *prompt, const char *action_desc,
const char *ok_chars, const char *cancel_chars,
int flags, char *result_buf);
int UI_dup_input_boolean(UI *ui, const char *prompt, const char *action_desc,
const char *ok_chars, const char *cancel_chars,
int flags, char *result_buf);
int UI_add_info_string(UI *ui, const char *text);
int UI_dup_info_string(UI *ui, const char *text);
int UI_add_error_string(UI *ui, const char *text);
int UI_dup_error_string(UI *ui, const char *text);
char *UI_construct_prompt(UI *ui_method,
const char *phrase_desc, const char *object_name);
void *UI_add_user_data(UI *ui, void *user_data);
int UI_dup_user_data(UI *ui, void *user_data);
void *UI_get0_user_data(UI *ui);
const char *UI_get0_result(UI *ui, int i);
int UI_get_result_length(UI *ui, int i);
int UI_process(UI *ui);
int UI_ctrl(UI *ui, int cmd, long i, void *p, void (*f)());
void UI_set_default_method(const UI_METHOD *meth);
const UI_METHOD *UI_get_default_method(void);
UI stands for User Interface, and is general purpose set of routines to
prompt the user for text-based information. Through user-written
methods (see UI_create_method(3)), prompting can be done in any way
imaginable, be it plain text prompting, through dialog boxes or from a
cell phone.
All the functions work through a context of the type UI. This context
contains all the information needed to prompt correctly as well as a
reference to a UI_METHOD, which is an ordered vector of functions that
carry out the actual prompting.
The first thing to do is to create a UI with UI_new() or
UI_new_method(), then add information to it with the UI_add or UI_dup
functions. Also, user-defined random data can be passed down to the
underlying method through calls to UI_add_user_data() or
UI_dup_user_data(). The default UI method doesn't care about these
data, but other methods might. Finally, use UI_process() to actually
perform the prompting and UI_get0_result() and UI_get_result_length()
to find the result to the prompt and its length.
A UI can contain more than one prompt, which are performed in the given
sequence. Each prompt gets an index number which is returned by the
UI_add and UI_dup functions, and has to be used to get the
corresponding result with UI_get0_result() and UI_get_result_length().
UI_process() can be called more than once on the same UI, thereby
allowing a UI to have a long lifetime, but can just as well have a
short lifetime.
The functions are as follows:
UI_new() creates a new UI using the default UI method. When done with
this UI, it should be freed using UI_free().
UI_new_method() creates a new UI using the given UI method. When done
with this UI, it should be freed using UI_free().
UI_OpenSSL() returns the built-in UI method (note: not necessarily the
default one, since the default can be changed. See further on). This
method is the most machine/OS dependent part of OpenSSL and normally
generates the most problems when porting.
UI_null() returns a UI method that does nothing. Its use is to avoid
getting internal defaults for passed UI_METHOD pointers.
UI_free() removes a UI from memory, along with all other pieces of
memory that's connected to it, like duplicated input strings, results
and others. If ui is NULL nothing is done.
UI_add_input_string() and UI_add_verify_string() add a prompt to the
UI, as well as flags and a result buffer and the desired minimum and
maximum sizes of the result, not counting the final NUL character. The
given information is used to prompt for information, for example a
password, and to verify a password (i.e. having the user enter it twice
and check that the same string was entered twice).
UI_add_verify_string() takes and extra argument that should be a
pointer to the result buffer of the input string that it's supposed to
verify, or verification will fail.
UI_add_info_string() and UI_add_error_string() add strings that are
shown at the same time as the prompt for extra information or to show
an error string. The difference between the two is only conceptual.
With the built-in method, there's no technical difference between them.
Other methods may make a difference between them, however.
The flags currently supported are UI_INPUT_FLAG_ECHO, which is relevant
for UI_add_input_string() and will have the users response be echoed
(when prompting for a password, this flag should obviously not be used,
and UI_INPUT_FLAG_DEFAULT_PWD, which means that a default password of
some sort will be used (completely depending on the application and the
UI method).
UI_dup_input_string(), UI_dup_verify_string(), UI_dup_input_boolean(),
UI_dup_info_string() and UI_dup_error_string() are basically the same
as their UI_add counterparts, except that they make their own copies of
all strings.
UI_construct_prompt() is a helper function that can be used to create a
prompt from two pieces of information: a phrase description phrase_desc
and an object name object_name, where the latter may be NULL. The
default constructor (if there is none provided by the method used)
creates a string "Enter phrase_desc for object_name:" where the " for
object_name" part is left out if object_name is NULL. With the
description "pass phrase" and the filename "foo.key", that becomes
"Enter pass phrase for foo.key:". Other methods may create whatever
string and may include encodings that will be processed by the other
method functions.
UI_add_user_data() adds a user data pointer for the method to use at
any time. The built-in UI method doesn't care about this info. Note
that several calls to this function doesn't add data, it replaces the
previous blob with the one given as argument.
UI_dup_user_data() duplicates the user data and works as an alternative
to UI_add_user_data() when the user data needs to be preserved for a
longer duration, perhaps even the lifetime of the application. The UI
object takes ownership of this duplicate and will free it whenever it
gets replaced or the UI is destroyed. UI_dup_user_data() returns 0 on
success, or -1 on memory allocation failure or if the method doesn't
have a duplicator function.
UI_get0_user_data() retrieves the data that has last been given to the
UI with UI_add_user_data() or UI_dup_user_data.
UI_get0_result() returns a pointer to the result buffer associated with
the information indexed by i.
UI_get_result_length() returns the length of the result buffer
associated with the information indexed by i.
UI_process() goes through the information given so far, does all the
printing and prompting and returns the final status, which is -2 on
out-of-band events (Interrupt, Cancel, ...), -1 on error and 0 on
success.
UI_ctrl() adds extra control for the application author. For now, it
understands two commands: UI_CTRL_PRINT_ERRORS, which makes
UI_get_default_method() returns a pointer to the current default UI
method.
UI_get_method() returns the UI method associated with a given UI.
UI_set_method() changes the UI method associated with a given UI.
NOTES
The resulting strings that the built in method UI_OpenSSL() generate
are assumed to be encoded according to the current locale or (for
Windows) code page. For applications having different demands, these
strings need to be converted appropriately by the caller. For Windows,
if the OPENSSL_WIN32_UTF8 environment variable is set, the built-in
method UI_OpenSSL() will produce UTF-8 encoded strings instead.
RETURN VALUES
UI_new() and UI_new_method() return a valid UI structure or NULL if an
error occurred.
UI_add_input_string(), UI_dup_input_string(), UI_add_verify_string(),
UI_dup_verify_string(), UI_add_input_boolean(), UI_dup_input_boolean(),
UI_add_info_string(), UI_dup_info_string(), UI_add_error_string() and
UI_dup_error_string() return a positive number on success or a value
which is less than or equal to 0 otherwise.
UI_construct_prompt() returns a string or NULL if an error occurred.
UI_dup_user_data() returns 0 on success or -1 on error.
UI_get0_result() returns a string or NULL on error.
UI_get_result_length() returns a positive integer or 0 on success;
otherwise it returns -1 on error.
UI_process() returns 0 on success or a negative value on error.
UI_ctrl() returns a mask on success or -1 on error.
UI_get_default_method(), UI_get_method(), UI_OpenSSL(), UI_null() and
UI_set_method() return either a valid UI_METHOD structure or NULL
respectively.
HISTORY
The UI_dup_user_data() function was added in OpenSSL 1.1.1.
COPYRIGHT
Copyright 2001-2020 The OpenSSL Project Authors. All Rights Reserved.
Licensed under the Apache License 2.0 (the "License"). You may not use
this file except in compliance with the License. You can obtain a copy
in the file LICENSE in the source distribution or at
<https://www.openssl.org/source/license.html>.
3.0.11 2023-09-19 UI_NEW(3ossl)