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HGAME(4) FreeBSD Kernel Interfaces Manual HGAME(4)
NAME
hgame - Generic HID game controller (joystick/gamepad) driver
SYNOPSIS
To compile this driver into the kernel, place the following lines in your
kernel configuration file:
device hgame
device hid
device hidbus
device hidmap
device evdev
Alternatively, to load the driver as a module at boot time, place the
following line in loader.conf(5):
hgame_load="YES"
DESCRIPTION
The hgame driver provides support for generic game controllers
(joysticks/gamepads) that attach to the HID transport backend. See
iichid(4) or usbhid(4).
The /dev/input/event* device presents the game controller as a evdev type
device.
SYSCTL VARIABLES
The following variable is available as both sysctl(8) variable and
loader(8) tunable:
dev.hgame.X.debug
Debug output level, where 0 is debugging disabled and larger
values increase debug message verbosity. Default is 0.
It's default value is set with loader(8) tunable:
hw.hid.hgame.debug
FILES
/dev/input/event* input event device node.
SEE ALSO
iichid(4), usbhid(4)
HISTORY
The hgame driver first appeared in FreeBSD 13.0.
AUTHORS
The hgame driver was written by Val Packett <val@packett.cool>.
This manual page was written by Vladimir Kondratyev <wulf@FreeBSD.org>.
FreeBSD 14.2-RELEASE September 14, 2020 FreeBSD 14.2-RELEASE