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HGAME(4) FreeBSD Kernel Interfaces Manual HGAME(4)
NAME hgame - Generic HID game controller (joystick/gamepad) driver
SYNOPSIS To compile this driver into the kernel, place the following lines in your kernel configuration file:
device hgame device hid device hidbus device hidmap device evdev
Alternatively, to load the driver as a module at boot time, place the following line in loader.conf(5):
hgame_load="YES"
DESCRIPTION The hgame driver provides support for generic game controllers (joysticks/gamepads) that attach to the HID transport backend. See iichid(4) or usbhid(4).
The /dev/input/event* device presents the game controller as a evdev type device.
SYSCTL VARIABLES The following variable is available as both sysctl(8) variable and loader(8) tunable:
dev.hgame.X.debug Debug output level, where 0 is debugging disabled and larger values increase debug message verbosity. Default is 0.
It's default value is set with loader(8) tunable:
hw.hid.hgame.debug
FILES /dev/input/event* input event device node.
SEE ALSO iichid(4), usbhid(4)
HISTORY The hgame driver first appeared in FreeBSD 13.0.
AUTHORS The hgame driver was written by Val Packett <val@packett.cool>.
This manual page was written by Vladimir Kondratyev <wulf@FreeBSD.org>.
FreeBSD 14.0-RELEASE-p6 September 14, 2020 FreeBSD 14.0-RELEASE-p6