/*
* ng_btsocket_sco.c
*/
/*-
* SPDX-License-Identifier: BSD-2-Clause
*
* Copyright (c) 2001-2002 Maksim Yevmenkin <m_evmenkin@yahoo.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $Id: ng_btsocket_sco.c,v 1.2 2005/10/31 18:08:51 max Exp $
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/bitstring.h>
#include <sys/domain.h>
#include <sys/endian.h>
#include <sys/errno.h>
#include <sys/filedesc.h>
#include <sys/ioccom.h>
#include <sys/kernel.h>
#include <sys/lock.h>
#include <sys/malloc.h>
#include <sys/mbuf.h>
#include <sys/mutex.h>
#include <sys/protosw.h>
#include <sys/queue.h>
#include <sys/socket.h>
#include <sys/socketvar.h>
#include <sys/sysctl.h>
#include <sys/taskqueue.h>
#include <net/vnet.h>
#include <netgraph/ng_message.h>
#include <netgraph/netgraph.h>
#include <netgraph/bluetooth/include/ng_bluetooth.h>
#include <netgraph/bluetooth/include/ng_hci.h>
#include <netgraph/bluetooth/include/ng_l2cap.h>
#include <netgraph/bluetooth/include/ng_btsocket.h>
#include <netgraph/bluetooth/include/ng_btsocket_sco.h>
/* MALLOC define */
#ifdef NG_SEPARATE_MALLOC
static MALLOC_DEFINE(M_NETGRAPH_BTSOCKET_SCO, "netgraph_btsocks_sco",
"Netgraph Bluetooth SCO sockets");
#else
#define M_NETGRAPH_BTSOCKET_SCO M_NETGRAPH
#endif /* NG_SEPARATE_MALLOC */
/* Netgraph node methods */
static ng_constructor_t ng_btsocket_sco_node_constructor;
static ng_rcvmsg_t ng_btsocket_sco_node_rcvmsg;
static ng_shutdown_t ng_btsocket_sco_node_shutdown;
static ng_newhook_t ng_btsocket_sco_node_newhook;
static ng_connect_t ng_btsocket_sco_node_connect;
static ng_rcvdata_t ng_btsocket_sco_node_rcvdata;
static ng_disconnect_t ng_btsocket_sco_node_disconnect;
static void ng_btsocket_sco_input (void *, int);
static void ng_btsocket_sco_rtclean (void *, int);
/* Netgraph type descriptor */
static struct ng_type typestruct = {
.version = NG_ABI_VERSION,
.name = NG_BTSOCKET_SCO_NODE_TYPE,
.constructor = ng_btsocket_sco_node_constructor,
.rcvmsg = ng_btsocket_sco_node_rcvmsg,
.shutdown = ng_btsocket_sco_node_shutdown,
.newhook = ng_btsocket_sco_node_newhook,
.connect = ng_btsocket_sco_node_connect,
.rcvdata = ng_btsocket_sco_node_rcvdata,
.disconnect = ng_btsocket_sco_node_disconnect,
};
/* Globals */
static u_int32_t ng_btsocket_sco_debug_level;
static node_p ng_btsocket_sco_node;
static struct ng_bt_itemq ng_btsocket_sco_queue;
static struct mtx ng_btsocket_sco_queue_mtx;
static struct task ng_btsocket_sco_queue_task;
static struct mtx ng_btsocket_sco_sockets_mtx;
static LIST_HEAD(, ng_btsocket_sco_pcb) ng_btsocket_sco_sockets;
static LIST_HEAD(, ng_btsocket_sco_rtentry) ng_btsocket_sco_rt;
static struct mtx ng_btsocket_sco_rt_mtx;
static struct task ng_btsocket_sco_rt_task;
static struct timeval ng_btsocket_sco_lasttime;
static int ng_btsocket_sco_curpps;
/* Sysctl tree */
SYSCTL_DECL(_net_bluetooth_sco_sockets);
static SYSCTL_NODE(_net_bluetooth_sco_sockets, OID_AUTO, seq,
CTLFLAG_RW | CTLFLAG_MPSAFE, 0,
"Bluetooth SEQPACKET SCO sockets family");
SYSCTL_UINT(_net_bluetooth_sco_sockets_seq, OID_AUTO, debug_level,
CTLFLAG_RW,
&ng_btsocket_sco_debug_level, NG_BTSOCKET_WARN_LEVEL,
"Bluetooth SEQPACKET SCO sockets debug level");
SYSCTL_UINT(_net_bluetooth_sco_sockets_seq, OID_AUTO, queue_len,
CTLFLAG_RD,
&ng_btsocket_sco_queue.len, 0,
"Bluetooth SEQPACKET SCO sockets input queue length");
SYSCTL_UINT(_net_bluetooth_sco_sockets_seq, OID_AUTO, queue_maxlen,
CTLFLAG_RD,
&ng_btsocket_sco_queue.maxlen, 0,
"Bluetooth SEQPACKET SCO sockets input queue max. length");
SYSCTL_UINT(_net_bluetooth_sco_sockets_seq, OID_AUTO, queue_drops,
CTLFLAG_RD,
&ng_btsocket_sco_queue.drops, 0,
"Bluetooth SEQPACKET SCO sockets input queue drops");
/* Debug */
#define NG_BTSOCKET_SCO_INFO \
if (ng_btsocket_sco_debug_level >= NG_BTSOCKET_INFO_LEVEL && \
ppsratecheck(&ng_btsocket_sco_lasttime, &ng_btsocket_sco_curpps, 1)) \
printf
#define NG_BTSOCKET_SCO_WARN \
if (ng_btsocket_sco_debug_level >= NG_BTSOCKET_WARN_LEVEL && \
ppsratecheck(&ng_btsocket_sco_lasttime, &ng_btsocket_sco_curpps, 1)) \
printf
#define NG_BTSOCKET_SCO_ERR \
if (ng_btsocket_sco_debug_level >= NG_BTSOCKET_ERR_LEVEL && \
ppsratecheck(&ng_btsocket_sco_lasttime, &ng_btsocket_sco_curpps, 1)) \
printf
#define NG_BTSOCKET_SCO_ALERT \
if (ng_btsocket_sco_debug_level >= NG_BTSOCKET_ALERT_LEVEL && \
ppsratecheck(&ng_btsocket_sco_lasttime, &ng_btsocket_sco_curpps, 1)) \
printf
/*
* Netgraph message processing routines
*/
static int ng_btsocket_sco_process_lp_con_cfm
(struct ng_mesg *, ng_btsocket_sco_rtentry_p);
static int ng_btsocket_sco_process_lp_con_ind
(struct ng_mesg *, ng_btsocket_sco_rtentry_p);
static int ng_btsocket_sco_process_lp_discon_ind
(struct ng_mesg *, ng_btsocket_sco_rtentry_p);
/*
* Send LP messages to the lower layer
*/
static int ng_btsocket_sco_send_lp_con_req
(ng_btsocket_sco_pcb_p);
static int ng_btsocket_sco_send_lp_con_rsp
(ng_btsocket_sco_rtentry_p, bdaddr_p, int);
static int ng_btsocket_sco_send_lp_discon_req
(ng_btsocket_sco_pcb_p);
static int ng_btsocket_sco_send2
(ng_btsocket_sco_pcb_p);
/*
* Timeout processing routines
*/
static void ng_btsocket_sco_timeout (ng_btsocket_sco_pcb_p);
static void ng_btsocket_sco_untimeout (ng_btsocket_sco_pcb_p);
static void ng_btsocket_sco_process_timeout (void *);
/*
* Other stuff
*/
static ng_btsocket_sco_pcb_p ng_btsocket_sco_pcb_by_addr(bdaddr_p);
static ng_btsocket_sco_pcb_p ng_btsocket_sco_pcb_by_handle(bdaddr_p, int);
static ng_btsocket_sco_pcb_p ng_btsocket_sco_pcb_by_addrs(bdaddr_p, bdaddr_p);
#define ng_btsocket_sco_wakeup_input_task() \
taskqueue_enqueue(taskqueue_swi, &ng_btsocket_sco_queue_task)
#define ng_btsocket_sco_wakeup_route_task() \
taskqueue_enqueue(taskqueue_swi, &ng_btsocket_sco_rt_task)
/*****************************************************************************
*****************************************************************************
** Netgraph node interface
*****************************************************************************
*****************************************************************************/
/*
* Netgraph node constructor. Do not allow to create node of this type.
*/
static int
ng_btsocket_sco_node_constructor(node_p node)
{
return (EINVAL);
} /* ng_btsocket_sco_node_constructor */
/*
* Do local shutdown processing. Let old node go and create new fresh one.
*/
static int
ng_btsocket_sco_node_shutdown(node_p node)
{
int error = 0;
NG_NODE_UNREF(node);
/* Create new node */
error = ng_make_node_common(&typestruct, &ng_btsocket_sco_node);
if (error != 0) {
NG_BTSOCKET_SCO_ALERT(
"%s: Could not create Netgraph node, error=%d\n", __func__, error);
ng_btsocket_sco_node = NULL;
return (error);
}
error = ng_name_node(ng_btsocket_sco_node,
NG_BTSOCKET_SCO_NODE_TYPE);
if (error != 0) {
NG_BTSOCKET_SCO_ALERT(
"%s: Could not name Netgraph node, error=%d\n", __func__, error);
NG_NODE_UNREF(ng_btsocket_sco_node);
ng_btsocket_sco_node = NULL;
return (error);
}
return (0);
} /* ng_btsocket_sco_node_shutdown */
/*
* We allow any hook to be connected to the node.
*/
static int
ng_btsocket_sco_node_newhook(node_p node, hook_p hook, char const *name)
{
return (0);
} /* ng_btsocket_sco_node_newhook */
/*
* Just say "YEP, that's OK by me!"
*/
static int
ng_btsocket_sco_node_connect(hook_p hook)
{
NG_HOOK_SET_PRIVATE(hook, NULL);
NG_HOOK_REF(hook); /* Keep extra reference to the hook */
#if 0
NG_HOOK_FORCE_QUEUE(NG_HOOK_PEER(hook));
NG_HOOK_FORCE_QUEUE(hook);
#endif
return (0);
} /* ng_btsocket_sco_node_connect */
/*
* Hook disconnection. Schedule route cleanup task
*/
static int
ng_btsocket_sco_node_disconnect(hook_p hook)
{
/*
* If hook has private information than we must have this hook in
* the routing table and must schedule cleaning for the routing table.
* Otherwise hook was connected but we never got "hook_info" message,
* so we have never added this hook to the routing table and it save
* to just delete it.
*/
if (NG_HOOK_PRIVATE(hook) != NULL)
return (ng_btsocket_sco_wakeup_route_task());
NG_HOOK_UNREF(hook); /* Remove extra reference */
return (0);
} /* ng_btsocket_sco_node_disconnect */
/*
* Process incoming messages
*/
static int
ng_btsocket_sco_node_rcvmsg(node_p node, item_p item, hook_p hook)
{
struct ng_mesg *msg = NGI_MSG(item); /* item still has message */
int error = 0;
if (msg != NULL && msg->header.typecookie == NGM_HCI_COOKIE) {
mtx_lock(&ng_btsocket_sco_queue_mtx);
if (NG_BT_ITEMQ_FULL(&ng_btsocket_sco_queue)) {
NG_BTSOCKET_SCO_ERR(
"%s: Input queue is full (msg)\n", __func__);
NG_BT_ITEMQ_DROP(&ng_btsocket_sco_queue);
NG_FREE_ITEM(item);
error = ENOBUFS;
} else {
if (hook != NULL) {
NG_HOOK_REF(hook);
NGI_SET_HOOK(item, hook);
}
NG_BT_ITEMQ_ENQUEUE(&ng_btsocket_sco_queue, item);
error = ng_btsocket_sco_wakeup_input_task();
}
mtx_unlock(&ng_btsocket_sco_queue_mtx);
} else {
NG_FREE_ITEM(item);
error = EINVAL;
}
return (error);
} /* ng_btsocket_sco_node_rcvmsg */
/*
* Receive data on a hook
*/
static int
ng_btsocket_sco_node_rcvdata(hook_p hook, item_p item)
{
int error = 0;
mtx_lock(&ng_btsocket_sco_queue_mtx);
if (NG_BT_ITEMQ_FULL(&ng_btsocket_sco_queue)) {
NG_BTSOCKET_SCO_ERR(
"%s: Input queue is full (data)\n", __func__);
NG_BT_ITEMQ_DROP(&ng_btsocket_sco_queue);
NG_FREE_ITEM(item);
error = ENOBUFS;
} else {
NG_HOOK_REF(hook);
NGI_SET_HOOK(item, hook);
NG_BT_ITEMQ_ENQUEUE(&ng_btsocket_sco_queue, item);
error = ng_btsocket_sco_wakeup_input_task();
}
mtx_unlock(&ng_btsocket_sco_queue_mtx);
return (error);
} /* ng_btsocket_sco_node_rcvdata */
/*
* Process LP_ConnectCfm event from the lower layer protocol
*/
static int
ng_btsocket_sco_process_lp_con_cfm(struct ng_mesg *msg,
ng_btsocket_sco_rtentry_p rt)
{
ng_hci_lp_con_cfm_ep *ep = NULL;
ng_btsocket_sco_pcb_t *pcb = NULL;
int error = 0;
if (msg->header.arglen != sizeof(*ep))
return (EMSGSIZE);
ep = (ng_hci_lp_con_cfm_ep *)(msg->data);
mtx_lock(&ng_btsocket_sco_sockets_mtx);
/* Look for the socket with the token */
pcb = ng_btsocket_sco_pcb_by_addrs(&rt->src, &ep->bdaddr);
if (pcb == NULL) {
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
return (ENOENT);
}
/* pcb is locked */
NG_BTSOCKET_SCO_INFO(
"%s: Got LP_ConnectCfm response, src bdaddr=%x:%x:%x:%x:%x:%x, " \
"dst bdaddr=%x:%x:%x:%x:%x:%x, status=%d, handle=%d, state=%d\n",
__func__,
pcb->src.b[5], pcb->src.b[4], pcb->src.b[3],
pcb->src.b[2], pcb->src.b[1], pcb->src.b[0],
pcb->dst.b[5], pcb->dst.b[4], pcb->dst.b[3],
pcb->dst.b[2], pcb->dst.b[1], pcb->dst.b[0],
ep->status, ep->con_handle, pcb->state);
if (pcb->state != NG_BTSOCKET_SCO_CONNECTING) {
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
return (ENOENT);
}
ng_btsocket_sco_untimeout(pcb);
if (ep->status == 0) {
/*
* Connection is open. Update connection handle and
* socket state
*/
pcb->con_handle = ep->con_handle;
pcb->state = NG_BTSOCKET_SCO_OPEN;
soisconnected(pcb->so);
} else {
/*
* We have failed to open connection, so disconnect the socket
*/
pcb->so->so_error = ECONNREFUSED; /* XXX convert status ??? */
pcb->state = NG_BTSOCKET_SCO_CLOSED;
soisdisconnected(pcb->so);
}
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
return (error);
} /* ng_btsocket_sco_process_lp_con_cfm */
/*
* Process LP_ConnectInd indicator. Find socket that listens on address.
* Find exact or closest match.
*/
static int
ng_btsocket_sco_process_lp_con_ind(struct ng_mesg *msg,
ng_btsocket_sco_rtentry_p rt)
{
ng_hci_lp_con_ind_ep *ep = NULL;
ng_btsocket_sco_pcb_t *pcb = NULL, *pcb1 = NULL;
int error = 0;
u_int16_t status = 0;
if (msg->header.arglen != sizeof(*ep))
return (EMSGSIZE);
ep = (ng_hci_lp_con_ind_ep *)(msg->data);
NG_BTSOCKET_SCO_INFO(
"%s: Got LP_ConnectInd indicator, src bdaddr=%x:%x:%x:%x:%x:%x, " \
"dst bdaddr=%x:%x:%x:%x:%x:%x\n",
__func__,
rt->src.b[5], rt->src.b[4], rt->src.b[3],
rt->src.b[2], rt->src.b[1], rt->src.b[0],
ep->bdaddr.b[5], ep->bdaddr.b[4], ep->bdaddr.b[3],
ep->bdaddr.b[2], ep->bdaddr.b[1], ep->bdaddr.b[0]);
mtx_lock(&ng_btsocket_sco_sockets_mtx);
pcb = ng_btsocket_sco_pcb_by_addr(&rt->src);
if (pcb != NULL) {
struct socket *so1;
/* pcb is locked */
CURVNET_SET(pcb->so->so_vnet);
so1 = sonewconn(pcb->so, 0);
CURVNET_RESTORE();
if (so1 == NULL) {
status = 0x0d; /* Rejected due to limited resources */
goto respond;
}
/*
* If we got here than we have created new socket. So complete
* connection. If we we listening on specific address then copy
* source address from listening socket, otherwise copy source
* address from hook's routing information.
*/
pcb1 = so2sco_pcb(so1);
KASSERT((pcb1 != NULL),
("%s: pcb1 == NULL\n", __func__));
mtx_lock(&pcb1->pcb_mtx);
if (bcmp(&pcb->src, NG_HCI_BDADDR_ANY, sizeof(pcb->src)) != 0)
bcopy(&pcb->src, &pcb1->src, sizeof(pcb1->src));
else
bcopy(&rt->src, &pcb1->src, sizeof(pcb1->src));
pcb1->flags &= ~NG_BTSOCKET_SCO_CLIENT;
bcopy(&ep->bdaddr, &pcb1->dst, sizeof(pcb1->dst));
pcb1->rt = rt;
} else
/* Nobody listens on requested BDADDR */
status = 0x1f; /* Unspecified Error */
respond:
error = ng_btsocket_sco_send_lp_con_rsp(rt, &ep->bdaddr, status);
if (pcb1 != NULL) {
if (error != 0) {
pcb1->so->so_error = error;
pcb1->state = NG_BTSOCKET_SCO_CLOSED;
soisdisconnected(pcb1->so);
} else {
pcb1->state = NG_BTSOCKET_SCO_CONNECTING;
soisconnecting(pcb1->so);
ng_btsocket_sco_timeout(pcb1);
}
mtx_unlock(&pcb1->pcb_mtx);
}
if (pcb != NULL)
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
return (error);
} /* ng_btsocket_sco_process_lp_con_ind */
/*
* Process LP_DisconnectInd indicator
*/
static int
ng_btsocket_sco_process_lp_discon_ind(struct ng_mesg *msg,
ng_btsocket_sco_rtentry_p rt)
{
ng_hci_lp_discon_ind_ep *ep = NULL;
ng_btsocket_sco_pcb_t *pcb = NULL;
/* Check message */
if (msg->header.arglen != sizeof(*ep))
return (EMSGSIZE);
ep = (ng_hci_lp_discon_ind_ep *)(msg->data);
mtx_lock(&ng_btsocket_sco_sockets_mtx);
/* Look for the socket with given channel ID */
pcb = ng_btsocket_sco_pcb_by_handle(&rt->src, ep->con_handle);
if (pcb == NULL) {
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
return (0);
}
/*
* Disconnect the socket. If there was any pending request we can
* not do anything here anyway.
*/
/* pcb is locked */
NG_BTSOCKET_SCO_INFO(
"%s: Got LP_DisconnectInd indicator, src bdaddr=%x:%x:%x:%x:%x:%x, " \
"dst bdaddr=%x:%x:%x:%x:%x:%x, handle=%d, state=%d\n",
__func__,
pcb->src.b[5], pcb->src.b[4], pcb->src.b[3],
pcb->src.b[2], pcb->src.b[1], pcb->src.b[0],
pcb->dst.b[5], pcb->dst.b[4], pcb->dst.b[3],
pcb->dst.b[2], pcb->dst.b[1], pcb->dst.b[0],
pcb->con_handle, pcb->state);
if (pcb->flags & NG_BTSOCKET_SCO_TIMO)
ng_btsocket_sco_untimeout(pcb);
pcb->state = NG_BTSOCKET_SCO_CLOSED;
soisdisconnected(pcb->so);
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
return (0);
} /* ng_btsocket_sco_process_lp_discon_ind */
/*
* Send LP_ConnectReq request
*/
static int
ng_btsocket_sco_send_lp_con_req(ng_btsocket_sco_pcb_p pcb)
{
struct ng_mesg *msg = NULL;
ng_hci_lp_con_req_ep *ep = NULL;
int error = 0;
mtx_assert(&pcb->pcb_mtx, MA_OWNED);
if (pcb->rt == NULL ||
pcb->rt->hook == NULL || NG_HOOK_NOT_VALID(pcb->rt->hook))
return (ENETDOWN);
NG_MKMESSAGE(msg, NGM_HCI_COOKIE, NGM_HCI_LP_CON_REQ,
sizeof(*ep), M_NOWAIT);
if (msg == NULL)
return (ENOMEM);
ep = (ng_hci_lp_con_req_ep *)(msg->data);
ep->link_type = NG_HCI_LINK_SCO;
bcopy(&pcb->dst, &ep->bdaddr, sizeof(ep->bdaddr));
NG_SEND_MSG_HOOK(error, ng_btsocket_sco_node, msg, pcb->rt->hook, 0);
return (error);
} /* ng_btsocket_sco_send_lp_con_req */
/*
* Send LP_ConnectRsp response
*/
static int
ng_btsocket_sco_send_lp_con_rsp(ng_btsocket_sco_rtentry_p rt, bdaddr_p dst, int status)
{
struct ng_mesg *msg = NULL;
ng_hci_lp_con_rsp_ep *ep = NULL;
int error = 0;
if (rt == NULL || rt->hook == NULL || NG_HOOK_NOT_VALID(rt->hook))
return (ENETDOWN);
NG_MKMESSAGE(msg, NGM_HCI_COOKIE, NGM_HCI_LP_CON_RSP,
sizeof(*ep), M_NOWAIT);
if (msg == NULL)
return (ENOMEM);
ep = (ng_hci_lp_con_rsp_ep *)(msg->data);
ep->status = status;
ep->link_type = NG_HCI_LINK_SCO;
bcopy(dst, &ep->bdaddr, sizeof(ep->bdaddr));
NG_SEND_MSG_HOOK(error, ng_btsocket_sco_node, msg, rt->hook, 0);
return (error);
} /* ng_btsocket_sco_send_lp_con_rsp */
/*
* Send LP_DisconReq request
*/
static int
ng_btsocket_sco_send_lp_discon_req(ng_btsocket_sco_pcb_p pcb)
{
struct ng_mesg *msg = NULL;
ng_hci_lp_discon_req_ep *ep = NULL;
int error = 0;
mtx_assert(&pcb->pcb_mtx, MA_OWNED);
if (pcb->rt == NULL ||
pcb->rt->hook == NULL || NG_HOOK_NOT_VALID(pcb->rt->hook))
return (ENETDOWN);
NG_MKMESSAGE(msg, NGM_HCI_COOKIE, NGM_HCI_LP_DISCON_REQ,
sizeof(*ep), M_NOWAIT);
if (msg == NULL)
return (ENOMEM);
ep = (ng_hci_lp_discon_req_ep *)(msg->data);
ep->con_handle = pcb->con_handle;
ep->reason = 0x13; /* User Ended Connection */
NG_SEND_MSG_HOOK(error, ng_btsocket_sco_node, msg, pcb->rt->hook, 0);
return (error);
} /* ng_btsocket_sco_send_lp_discon_req */
/*****************************************************************************
*****************************************************************************
** Socket interface
*****************************************************************************
*****************************************************************************/
/*
* SCO sockets data input routine
*/
static void
ng_btsocket_sco_data_input(struct mbuf *m, hook_p hook)
{
ng_hci_scodata_pkt_t *hdr = NULL;
ng_btsocket_sco_pcb_t *pcb = NULL;
ng_btsocket_sco_rtentry_t *rt = NULL;
u_int16_t con_handle;
if (hook == NULL) {
NG_BTSOCKET_SCO_ALERT(
"%s: Invalid source hook for SCO data packet\n", __func__);
goto drop;
}
rt = (ng_btsocket_sco_rtentry_t *) NG_HOOK_PRIVATE(hook);
if (rt == NULL) {
NG_BTSOCKET_SCO_ALERT(
"%s: Could not find out source bdaddr for SCO data packet\n", __func__);
goto drop;
}
/* Make sure we can access header */
if (m->m_pkthdr.len < sizeof(*hdr)) {
NG_BTSOCKET_SCO_ERR(
"%s: SCO data packet too small, len=%d\n", __func__, m->m_pkthdr.len);
goto drop;
}
if (m->m_len < sizeof(*hdr)) {
m = m_pullup(m, sizeof(*hdr));
if (m == NULL)
goto drop;
}
/* Strip SCO packet header and verify packet length */
hdr = mtod(m, ng_hci_scodata_pkt_t *);
m_adj(m, sizeof(*hdr));
if (hdr->length != m->m_pkthdr.len) {
NG_BTSOCKET_SCO_ERR(
"%s: Bad SCO data packet length, len=%d, length=%d\n",
__func__, m->m_pkthdr.len, hdr->length);
goto drop;
}
/*
* Now process packet
*/
con_handle = NG_HCI_CON_HANDLE(le16toh(hdr->con_handle));
NG_BTSOCKET_SCO_INFO(
"%s: Received SCO data packet: src bdaddr=%x:%x:%x:%x:%x:%x, handle=%d, " \
"length=%d\n", __func__,
rt->src.b[5], rt->src.b[4], rt->src.b[3],
rt->src.b[2], rt->src.b[1], rt->src.b[0],
con_handle, hdr->length);
mtx_lock(&ng_btsocket_sco_sockets_mtx);
/* Find socket */
pcb = ng_btsocket_sco_pcb_by_handle(&rt->src, con_handle);
if (pcb == NULL) {
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
goto drop;
}
/* pcb is locked */
if (pcb->state != NG_BTSOCKET_SCO_OPEN) {
NG_BTSOCKET_SCO_ERR(
"%s: No connected socket found, src bdaddr=%x:%x:%x:%x:%x:%x, state=%d\n",
__func__,
rt->src.b[5], rt->src.b[4], rt->src.b[3],
rt->src.b[2], rt->src.b[1], rt->src.b[0],
pcb->state);
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
goto drop;
}
/* Check if we have enough space in socket receive queue */
if (m->m_pkthdr.len > sbspace(&pcb->so->so_rcv)) {
NG_BTSOCKET_SCO_ERR(
"%s: Not enough space in socket receive queue. Dropping SCO data packet, " \
"src bdaddr=%x:%x:%x:%x:%x:%x, len=%d, space=%ld\n",
__func__,
rt->src.b[5], rt->src.b[4], rt->src.b[3],
rt->src.b[2], rt->src.b[1], rt->src.b[0],
m->m_pkthdr.len,
sbspace(&pcb->so->so_rcv));
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
goto drop;
}
/* Append packet to the socket receive queue and wakeup */
sbappendrecord(&pcb->so->so_rcv, m);
m = NULL;
sorwakeup(pcb->so);
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
drop:
NG_FREE_M(m); /* checks for m != NULL */
} /* ng_btsocket_sco_data_input */
/*
* SCO sockets default message input routine
*/
static void
ng_btsocket_sco_default_msg_input(struct ng_mesg *msg, hook_p hook)
{
ng_btsocket_sco_rtentry_t *rt = NULL;
if (hook == NULL || NG_HOOK_NOT_VALID(hook))
return;
rt = (ng_btsocket_sco_rtentry_t *) NG_HOOK_PRIVATE(hook);
switch (msg->header.cmd) {
case NGM_HCI_NODE_UP: {
ng_hci_node_up_ep *ep = NULL;
if (msg->header.arglen != sizeof(*ep))
break;
ep = (ng_hci_node_up_ep *)(msg->data);
if (bcmp(&ep->bdaddr, NG_HCI_BDADDR_ANY, sizeof(bdaddr_t)) == 0)
break;
if (rt == NULL) {
rt = malloc(sizeof(*rt),
M_NETGRAPH_BTSOCKET_SCO, M_NOWAIT|M_ZERO);
if (rt == NULL)
break;
NG_HOOK_SET_PRIVATE(hook, rt);
mtx_lock(&ng_btsocket_sco_rt_mtx);
LIST_INSERT_HEAD(&ng_btsocket_sco_rt, rt, next);
} else
mtx_lock(&ng_btsocket_sco_rt_mtx);
bcopy(&ep->bdaddr, &rt->src, sizeof(rt->src));
rt->pkt_size = (ep->pkt_size == 0)? 60 : ep->pkt_size;
rt->num_pkts = ep->num_pkts;
rt->hook = hook;
mtx_unlock(&ng_btsocket_sco_rt_mtx);
NG_BTSOCKET_SCO_INFO(
"%s: Updating hook \"%s\", src bdaddr=%x:%x:%x:%x:%x:%x, pkt_size=%d, " \
"num_pkts=%d\n", __func__, NG_HOOK_NAME(hook),
rt->src.b[5], rt->src.b[4], rt->src.b[3],
rt->src.b[2], rt->src.b[1], rt->src.b[0],
rt->pkt_size, rt->num_pkts);
} break;
case NGM_HCI_SYNC_CON_QUEUE: {
ng_hci_sync_con_queue_ep *ep = NULL;
ng_btsocket_sco_pcb_t *pcb = NULL;
if (rt == NULL || msg->header.arglen != sizeof(*ep))
break;
ep = (ng_hci_sync_con_queue_ep *)(msg->data);
rt->pending -= ep->completed;
if (rt->pending < 0) {
NG_BTSOCKET_SCO_WARN(
"%s: Pending packet counter is out of sync! bdaddr=%x:%x:%x:%x:%x:%x, " \
"handle=%d, pending=%d, completed=%d\n",
__func__,
rt->src.b[5], rt->src.b[4], rt->src.b[3],
rt->src.b[2], rt->src.b[1], rt->src.b[0],
ep->con_handle, rt->pending,
ep->completed);
rt->pending = 0;
}
mtx_lock(&ng_btsocket_sco_sockets_mtx);
/* Find socket */
pcb = ng_btsocket_sco_pcb_by_handle(&rt->src, ep->con_handle);
if (pcb == NULL) {
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
break;
}
/* pcb is locked */
/* Check state */
if (pcb->state == NG_BTSOCKET_SCO_OPEN) {
/* Remove timeout */
ng_btsocket_sco_untimeout(pcb);
/* Drop completed packets from the send queue */
for (; ep->completed > 0; ep->completed --)
sbdroprecord(&pcb->so->so_snd);
/* Send more if we have any */
if (sbavail(&pcb->so->so_snd) > 0)
if (ng_btsocket_sco_send2(pcb) == 0)
ng_btsocket_sco_timeout(pcb);
/* Wake up writers */
sowwakeup(pcb->so);
}
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
} break;
default:
NG_BTSOCKET_SCO_WARN(
"%s: Unknown message, cmd=%d\n", __func__, msg->header.cmd);
break;
}
NG_FREE_MSG(msg); /* Checks for msg != NULL */
} /* ng_btsocket_sco_default_msg_input */
/*
* SCO sockets LP message input routine
*/
static void
ng_btsocket_sco_lp_msg_input(struct ng_mesg *msg, hook_p hook)
{
ng_btsocket_sco_rtentry_p rt = NULL;
if (hook == NULL) {
NG_BTSOCKET_SCO_ALERT(
"%s: Invalid source hook for LP message\n", __func__);
goto drop;
}
rt = (ng_btsocket_sco_rtentry_p) NG_HOOK_PRIVATE(hook);
if (rt == NULL) {
NG_BTSOCKET_SCO_ALERT(
"%s: Could not find out source bdaddr for LP message\n", __func__);
goto drop;
}
switch (msg->header.cmd) {
case NGM_HCI_LP_CON_CFM: /* Connection Confirmation Event */
ng_btsocket_sco_process_lp_con_cfm(msg, rt);
break;
case NGM_HCI_LP_CON_IND: /* Connection Indication Event */
ng_btsocket_sco_process_lp_con_ind(msg, rt);
break;
case NGM_HCI_LP_DISCON_IND: /* Disconnection Indication Event */
ng_btsocket_sco_process_lp_discon_ind(msg, rt);
break;
/* XXX FIXME add other LP messages */
default:
NG_BTSOCKET_SCO_WARN(
"%s: Unknown LP message, cmd=%d\n", __func__, msg->header.cmd);
break;
}
drop:
NG_FREE_MSG(msg);
} /* ng_btsocket_sco_lp_msg_input */
/*
* SCO sockets input routine
*/
static void
ng_btsocket_sco_input(void *context, int pending)
{
item_p item = NULL;
hook_p hook = NULL;
for (;;) {
mtx_lock(&ng_btsocket_sco_queue_mtx);
NG_BT_ITEMQ_DEQUEUE(&ng_btsocket_sco_queue, item);
mtx_unlock(&ng_btsocket_sco_queue_mtx);
if (item == NULL)
break;
NGI_GET_HOOK(item, hook);
if (hook != NULL && NG_HOOK_NOT_VALID(hook))
goto drop;
switch(item->el_flags & NGQF_TYPE) {
case NGQF_DATA: {
struct mbuf *m = NULL;
NGI_GET_M(item, m);
ng_btsocket_sco_data_input(m, hook);
} break;
case NGQF_MESG: {
struct ng_mesg *msg = NULL;
NGI_GET_MSG(item, msg);
switch (msg->header.cmd) {
case NGM_HCI_LP_CON_CFM:
case NGM_HCI_LP_CON_IND:
case NGM_HCI_LP_DISCON_IND:
/* XXX FIXME add other LP messages */
ng_btsocket_sco_lp_msg_input(msg, hook);
break;
default:
ng_btsocket_sco_default_msg_input(msg, hook);
break;
}
} break;
default:
KASSERT(0,
("%s: invalid item type=%ld\n", __func__, (item->el_flags & NGQF_TYPE)));
break;
}
drop:
if (hook != NULL)
NG_HOOK_UNREF(hook);
NG_FREE_ITEM(item);
}
} /* ng_btsocket_sco_input */
/*
* Route cleanup task. Gets scheduled when hook is disconnected. Here we
* will find all sockets that use "invalid" hook and disconnect them.
*/
static void
ng_btsocket_sco_rtclean(void *context, int pending)
{
ng_btsocket_sco_pcb_p pcb = NULL, pcb_next = NULL;
ng_btsocket_sco_rtentry_p rt = NULL;
/*
* First disconnect all sockets that use "invalid" hook
*/
mtx_lock(&ng_btsocket_sco_sockets_mtx);
for(pcb = LIST_FIRST(&ng_btsocket_sco_sockets); pcb != NULL; ) {
mtx_lock(&pcb->pcb_mtx);
pcb_next = LIST_NEXT(pcb, next);
if (pcb->rt != NULL &&
pcb->rt->hook != NULL && NG_HOOK_NOT_VALID(pcb->rt->hook)) {
if (pcb->flags & NG_BTSOCKET_SCO_TIMO)
ng_btsocket_sco_untimeout(pcb);
pcb->rt = NULL;
pcb->so->so_error = ENETDOWN;
pcb->state = NG_BTSOCKET_SCO_CLOSED;
soisdisconnected(pcb->so);
}
mtx_unlock(&pcb->pcb_mtx);
pcb = pcb_next;
}
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
/*
* Now cleanup routing table
*/
mtx_lock(&ng_btsocket_sco_rt_mtx);
for (rt = LIST_FIRST(&ng_btsocket_sco_rt); rt != NULL; ) {
ng_btsocket_sco_rtentry_p rt_next = LIST_NEXT(rt, next);
if (rt->hook != NULL && NG_HOOK_NOT_VALID(rt->hook)) {
LIST_REMOVE(rt, next);
NG_HOOK_SET_PRIVATE(rt->hook, NULL);
NG_HOOK_UNREF(rt->hook); /* Remove extra reference */
bzero(rt, sizeof(*rt));
free(rt, M_NETGRAPH_BTSOCKET_SCO);
}
rt = rt_next;
}
mtx_unlock(&ng_btsocket_sco_rt_mtx);
} /* ng_btsocket_sco_rtclean */
/*
* Initialize everything
*/
static void
ng_btsocket_sco_init(void *arg __unused)
{
int error = 0;
ng_btsocket_sco_node = NULL;
ng_btsocket_sco_debug_level = NG_BTSOCKET_WARN_LEVEL;
/* Register Netgraph node type */
error = ng_newtype(&typestruct);
if (error != 0) {
NG_BTSOCKET_SCO_ALERT(
"%s: Could not register Netgraph node type, error=%d\n", __func__, error);
return;
}
/* Create Netgrapg node */
error = ng_make_node_common(&typestruct, &ng_btsocket_sco_node);
if (error != 0) {
NG_BTSOCKET_SCO_ALERT(
"%s: Could not create Netgraph node, error=%d\n", __func__, error);
ng_btsocket_sco_node = NULL;
return;
}
error = ng_name_node(ng_btsocket_sco_node, NG_BTSOCKET_SCO_NODE_TYPE);
if (error != 0) {
NG_BTSOCKET_SCO_ALERT(
"%s: Could not name Netgraph node, error=%d\n", __func__, error);
NG_NODE_UNREF(ng_btsocket_sco_node);
ng_btsocket_sco_node = NULL;
return;
}
/* Create input queue */
NG_BT_ITEMQ_INIT(&ng_btsocket_sco_queue, 300);
mtx_init(&ng_btsocket_sco_queue_mtx,
"btsocks_sco_queue_mtx", NULL, MTX_DEF);
TASK_INIT(&ng_btsocket_sco_queue_task, 0,
ng_btsocket_sco_input, NULL);
/* Create list of sockets */
LIST_INIT(&ng_btsocket_sco_sockets);
mtx_init(&ng_btsocket_sco_sockets_mtx,
"btsocks_sco_sockets_mtx", NULL, MTX_DEF);
/* Routing table */
LIST_INIT(&ng_btsocket_sco_rt);
mtx_init(&ng_btsocket_sco_rt_mtx,
"btsocks_sco_rt_mtx", NULL, MTX_DEF);
TASK_INIT(&ng_btsocket_sco_rt_task, 0,
ng_btsocket_sco_rtclean, NULL);
} /* ng_btsocket_sco_init */
SYSINIT(ng_btsocket_sco_init, SI_SUB_PROTO_DOMAIN, SI_ORDER_THIRD,
ng_btsocket_sco_init, NULL);
/*
* Abort connection on socket
*/
void
ng_btsocket_sco_abort(struct socket *so)
{
so->so_error = ECONNABORTED;
(void) ng_btsocket_sco_disconnect(so);
} /* ng_btsocket_sco_abort */
void
ng_btsocket_sco_close(struct socket *so)
{
(void) ng_btsocket_sco_disconnect(so);
} /* ng_btsocket_sco_close */
/*
* Accept connection on socket. Nothing to do here, socket must be connected
* and ready, so just return peer address and be done with it.
*/
int
ng_btsocket_sco_accept(struct socket *so, struct sockaddr **nam)
{
if (ng_btsocket_sco_node == NULL)
return (EINVAL);
return (ng_btsocket_sco_peeraddr(so, nam));
} /* ng_btsocket_sco_accept */
/*
* Create and attach new socket
*/
int
ng_btsocket_sco_attach(struct socket *so, int proto, struct thread *td)
{
ng_btsocket_sco_pcb_p pcb = so2sco_pcb(so);
int error;
/* Check socket and protocol */
if (ng_btsocket_sco_node == NULL)
return (EPROTONOSUPPORT);
if (so->so_type != SOCK_SEQPACKET)
return (ESOCKTNOSUPPORT);
#if 0 /* XXX sonewconn() calls "pru_attach" with proto == 0 */
if (proto != 0)
if (proto != BLUETOOTH_PROTO_SCO)
return (EPROTONOSUPPORT);
#endif /* XXX */
if (pcb != NULL)
return (EISCONN);
/* Reserve send and receive space if it is not reserved yet */
if ((so->so_snd.sb_hiwat == 0) || (so->so_rcv.sb_hiwat == 0)) {
error = soreserve(so, NG_BTSOCKET_SCO_SENDSPACE,
NG_BTSOCKET_SCO_RECVSPACE);
if (error != 0)
return (error);
}
/* Allocate the PCB */
pcb = malloc(sizeof(*pcb),
M_NETGRAPH_BTSOCKET_SCO, M_NOWAIT | M_ZERO);
if (pcb == NULL)
return (ENOMEM);
/* Link the PCB and the socket */
so->so_pcb = (caddr_t) pcb;
pcb->so = so;
pcb->state = NG_BTSOCKET_SCO_CLOSED;
callout_init(&pcb->timo, 1);
/*
* Mark PCB mutex as DUPOK to prevent "duplicated lock of
* the same type" message. When accepting new SCO connection
* ng_btsocket_sco_process_lp_con_ind() holds both PCB mutexes
* for "old" (accepting) PCB and "new" (created) PCB.
*/
mtx_init(&pcb->pcb_mtx, "btsocks_sco_pcb_mtx", NULL,
MTX_DEF|MTX_DUPOK);
/*
* Add the PCB to the list
*
* XXX FIXME VERY IMPORTANT!
*
* This is totally FUBAR. We could get here in two cases:
*
* 1) When user calls socket()
* 2) When we need to accept new incoming connection and call
* sonewconn()
*
* In the first case we must acquire ng_btsocket_sco_sockets_mtx.
* In the second case we hold ng_btsocket_sco_sockets_mtx already.
* So we now need to distinguish between these cases. From reading
* /sys/kern/uipc_socket2.c we can find out that sonewconn() calls
* pru_attach with proto == 0 and td == NULL. For now use this fact
* to figure out if we were called from socket() or from sonewconn().
*/
if (td != NULL)
mtx_lock(&ng_btsocket_sco_sockets_mtx);
else
mtx_assert(&ng_btsocket_sco_sockets_mtx, MA_OWNED);
LIST_INSERT_HEAD(&ng_btsocket_sco_sockets, pcb, next);
if (td != NULL)
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
return (0);
} /* ng_btsocket_sco_attach */
/*
* Bind socket
*/
int
ng_btsocket_sco_bind(struct socket *so, struct sockaddr *nam,
struct thread *td)
{
ng_btsocket_sco_pcb_t *pcb = NULL;
struct sockaddr_sco *sa = (struct sockaddr_sco *) nam;
if (ng_btsocket_sco_node == NULL)
return (EINVAL);
/* Verify address */
if (sa == NULL)
return (EINVAL);
if (sa->sco_family != AF_BLUETOOTH)
return (EAFNOSUPPORT);
if (sa->sco_len != sizeof(*sa))
return (EINVAL);
mtx_lock(&ng_btsocket_sco_sockets_mtx);
/*
* Check if other socket has this address already (look for exact
* match in bdaddr) and assign socket address if it's available.
*/
if (bcmp(&sa->sco_bdaddr, NG_HCI_BDADDR_ANY, sizeof(sa->sco_bdaddr)) != 0) {
LIST_FOREACH(pcb, &ng_btsocket_sco_sockets, next) {
mtx_lock(&pcb->pcb_mtx);
if (bcmp(&pcb->src, &sa->sco_bdaddr, sizeof(bdaddr_t)) == 0) {
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
return (EADDRINUSE);
}
mtx_unlock(&pcb->pcb_mtx);
}
}
pcb = so2sco_pcb(so);
if (pcb == NULL) {
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
return (EINVAL);
}
mtx_lock(&pcb->pcb_mtx);
bcopy(&sa->sco_bdaddr, &pcb->src, sizeof(pcb->src));
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
return (0);
} /* ng_btsocket_sco_bind */
/*
* Connect socket
*/
int
ng_btsocket_sco_connect(struct socket *so, struct sockaddr *nam,
struct thread *td)
{
ng_btsocket_sco_pcb_t *pcb = so2sco_pcb(so);
struct sockaddr_sco *sa = (struct sockaddr_sco *) nam;
ng_btsocket_sco_rtentry_t *rt = NULL;
int have_src, error = 0;
/* Check socket */
if (pcb == NULL)
return (EINVAL);
if (ng_btsocket_sco_node == NULL)
return (EINVAL);
/* Verify address */
if (sa == NULL)
return (EINVAL);
if (sa->sco_family != AF_BLUETOOTH)
return (EAFNOSUPPORT);
if (sa->sco_len != sizeof(*sa))
return (EINVAL);
if (bcmp(&sa->sco_bdaddr, NG_HCI_BDADDR_ANY, sizeof(bdaddr_t)) == 0)
return (EDESTADDRREQ);
/*
* Routing. Socket should be bound to some source address. The source
* address can be ANY. Destination address must be set and it must not
* be ANY. If source address is ANY then find first rtentry that has
* src != dst.
*/
mtx_lock(&ng_btsocket_sco_rt_mtx);
mtx_lock(&pcb->pcb_mtx);
if (pcb->state == NG_BTSOCKET_SCO_CONNECTING) {
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_rt_mtx);
return (EINPROGRESS);
}
if (bcmp(&sa->sco_bdaddr, &pcb->src, sizeof(pcb->src)) == 0) {
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_rt_mtx);
return (EINVAL);
}
/* Send destination address and PSM */
bcopy(&sa->sco_bdaddr, &pcb->dst, sizeof(pcb->dst));
pcb->rt = NULL;
have_src = bcmp(&pcb->src, NG_HCI_BDADDR_ANY, sizeof(pcb->src));
LIST_FOREACH(rt, &ng_btsocket_sco_rt, next) {
if (rt->hook == NULL || NG_HOOK_NOT_VALID(rt->hook))
continue;
/* Match src and dst */
if (have_src) {
if (bcmp(&pcb->src, &rt->src, sizeof(rt->src)) == 0)
break;
} else {
if (bcmp(&pcb->dst, &rt->src, sizeof(rt->src)) != 0)
break;
}
}
if (rt != NULL) {
pcb->rt = rt;
if (!have_src)
bcopy(&rt->src, &pcb->src, sizeof(pcb->src));
} else
error = EHOSTUNREACH;
/*
* Send LP_Connect request
*/
if (error == 0) {
error = ng_btsocket_sco_send_lp_con_req(pcb);
if (error == 0) {
pcb->flags |= NG_BTSOCKET_SCO_CLIENT;
pcb->state = NG_BTSOCKET_SCO_CONNECTING;
soisconnecting(pcb->so);
ng_btsocket_sco_timeout(pcb);
}
}
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_rt_mtx);
return (error);
} /* ng_btsocket_sco_connect */
/*
* Process ioctl's calls on socket
*/
int
ng_btsocket_sco_control(struct socket *so, u_long cmd, void *data,
struct ifnet *ifp, struct thread *td)
{
return (EINVAL);
} /* ng_btsocket_sco_control */
/*
* Process getsockopt/setsockopt system calls
*/
int
ng_btsocket_sco_ctloutput(struct socket *so, struct sockopt *sopt)
{
ng_btsocket_sco_pcb_p pcb = so2sco_pcb(so);
int error, tmp;
if (ng_btsocket_sco_node == NULL)
return (EINVAL);
if (pcb == NULL)
return (EINVAL);
if (sopt->sopt_level != SOL_SCO)
return (0);
mtx_lock(&pcb->pcb_mtx);
switch (sopt->sopt_dir) {
case SOPT_GET:
if (pcb->state != NG_BTSOCKET_SCO_OPEN) {
error = ENOTCONN;
break;
}
switch (sopt->sopt_name) {
case SO_SCO_MTU:
tmp = pcb->rt->pkt_size;
error = sooptcopyout(sopt, &tmp, sizeof(tmp));
break;
case SO_SCO_CONNINFO:
tmp = pcb->con_handle;
error = sooptcopyout(sopt, &tmp, sizeof(tmp));
break;
default:
error = EINVAL;
break;
}
break;
case SOPT_SET:
error = ENOPROTOOPT;
break;
default:
error = EINVAL;
break;
}
mtx_unlock(&pcb->pcb_mtx);
return (error);
} /* ng_btsocket_sco_ctloutput */
/*
* Detach and destroy socket
*/
void
ng_btsocket_sco_detach(struct socket *so)
{
ng_btsocket_sco_pcb_p pcb = so2sco_pcb(so);
KASSERT(pcb != NULL, ("ng_btsocket_sco_detach: pcb == NULL"));
if (ng_btsocket_sco_node == NULL)
return;
mtx_lock(&ng_btsocket_sco_sockets_mtx);
mtx_lock(&pcb->pcb_mtx);
if (pcb->flags & NG_BTSOCKET_SCO_TIMO)
ng_btsocket_sco_untimeout(pcb);
if (pcb->state == NG_BTSOCKET_SCO_OPEN)
ng_btsocket_sco_send_lp_discon_req(pcb);
pcb->state = NG_BTSOCKET_SCO_CLOSED;
LIST_REMOVE(pcb, next);
mtx_unlock(&pcb->pcb_mtx);
mtx_unlock(&ng_btsocket_sco_sockets_mtx);
mtx_destroy(&pcb->pcb_mtx);
bzero(pcb, sizeof(*pcb));
free(pcb, M_NETGRAPH_BTSOCKET_SCO);
soisdisconnected(so);
so->so_pcb = NULL;
} /* ng_btsocket_sco_detach */
/*
* Disconnect socket
*/
int
ng_btsocket_sco_disconnect(struct socket *so)
{
ng_btsocket_sco_pcb_p pcb = so2sco_pcb(so);
if (pcb == NULL)
return (EINVAL);
if (ng_btsocket_sco_node == NULL)
return (EINVAL);
mtx_lock(&pcb->pcb_mtx);
if (pcb->state == NG_BTSOCKET_SCO_DISCONNECTING) {
mtx_unlock(&pcb->pcb_mtx);
return (EINPROGRESS);
}
if (pcb->flags & NG_BTSOCKET_SCO_TIMO)
ng_btsocket_sco_untimeout(pcb);
if (pcb->state == NG_BTSOCKET_SCO_OPEN) {
ng_btsocket_sco_send_lp_discon_req(pcb);
pcb->state = NG_BTSOCKET_SCO_DISCONNECTING;
soisdisconnecting(so);
ng_btsocket_sco_timeout(pcb);
} else {
pcb->state = NG_BTSOCKET_SCO_CLOSED;
soisdisconnected(so);
}
mtx_unlock(&pcb->pcb_mtx);
return (0);
} /* ng_btsocket_sco_disconnect */
/*
* Listen on socket
*/
int
ng_btsocket_sco_listen(struct socket *so, int backlog, struct thread *td)
{
ng_btsocket_sco_pcb_p pcb = so2sco_pcb(so);
int error;
if (pcb == NULL)
return (EINVAL);
if (ng_btsocket_sco_node == NULL)
return (EINVAL);
SOCK_LOCK(so);
mtx_lock(&pcb->pcb_mtx);
error = solisten_proto_check(so);
if (error != 0)
goto out;
#if 0
if (bcmp(&pcb->src, NG_HCI_BDADDR_ANY, sizeof(bdaddr_t)) == 0) {
error = EDESTADDRREQ;
goto out;
}
#endif
solisten_proto(so, backlog);
out:
mtx_unlock(&pcb->pcb_mtx);
SOCK_UNLOCK(so);
return (error);
} /* ng_btsocket_listen */
/*
* Get peer address
*/
int
ng_btsocket_sco_peeraddr(struct socket *so, struct sockaddr **nam)
{
ng_btsocket_sco_pcb_p pcb = so2sco_pcb(so);
struct sockaddr_sco sa;
if (pcb == NULL)
return (EINVAL);
if (ng_btsocket_sco_node == NULL)
return (EINVAL);
mtx_lock(&pcb->pcb_mtx);
bcopy(&pcb->dst, &sa.sco_bdaddr, sizeof(sa.sco_bdaddr));
mtx_unlock(&pcb->pcb_mtx);
sa.sco_len = sizeof(sa);
sa.sco_family = AF_BLUETOOTH;
*nam = sodupsockaddr((struct sockaddr *) &sa, M_NOWAIT);
return ((*nam == NULL)? ENOMEM : 0);
} /* ng_btsocket_sco_peeraddr */
/*
* Send data to socket
*/
int
ng_btsocket_sco_send(struct socket *so, int flags, struct mbuf *m,
struct sockaddr *nam, struct mbuf *control, struct thread *td)
{
ng_btsocket_sco_pcb_t *pcb = so2sco_pcb(so);
int error = 0;
if (ng_btsocket_sco_node == NULL) {
error = ENETDOWN;
goto drop;
}
/* Check socket and input */
if (pcb == NULL || m == NULL || control != NULL) {
error = EINVAL;
goto drop;
}
mtx_lock(&pcb->pcb_mtx);
/* Make sure socket is connected */
if (pcb->state != NG_BTSOCKET_SCO_OPEN) {
mtx_unlock(&pcb->pcb_mtx);
error = ENOTCONN;
goto drop;
}
/* Check route */
if (pcb->rt == NULL ||
pcb->rt->hook == NULL || NG_HOOK_NOT_VALID(pcb->rt->hook)) {
mtx_unlock(&pcb->pcb_mtx);
error = ENETDOWN;
goto drop;
}
/* Check packet size */
if (m->m_pkthdr.len > pcb->rt->pkt_size) {
NG_BTSOCKET_SCO_ERR(
"%s: Packet too big, len=%d, pkt_size=%d\n",
__func__, m->m_pkthdr.len, pcb->rt->pkt_size);
mtx_unlock(&pcb->pcb_mtx);
error = EMSGSIZE;
goto drop;
}
/*
* First put packet on socket send queue. Then check if we have
* pending timeout. If we do not have timeout then we must send
* packet and schedule timeout. Otherwise do nothing and wait for
* NGM_HCI_SYNC_CON_QUEUE message.
*/
sbappendrecord(&pcb->so->so_snd, m);
m = NULL;
if (!(pcb->flags & NG_BTSOCKET_SCO_TIMO)) {
error = ng_btsocket_sco_send2(pcb);
if (error == 0)
ng_btsocket_sco_timeout(pcb);
else
sbdroprecord(&pcb->so->so_snd); /* XXX */
}
mtx_unlock(&pcb->pcb_mtx);
drop:
NG_FREE_M(m); /* checks for != NULL */
NG_FREE_M(control);
return (error);
} /* ng_btsocket_sco_send */
/*
* Send first packet in the socket queue to the SCO layer
*/
static int
ng_btsocket_sco_send2(ng_btsocket_sco_pcb_p pcb)
{
struct mbuf *m = NULL;
ng_hci_scodata_pkt_t *hdr = NULL;
int error = 0;
mtx_assert(&pcb->pcb_mtx, MA_OWNED);
while (pcb->rt->pending < pcb->rt->num_pkts &&
sbavail(&pcb->so->so_snd) > 0) {
/* Get a copy of the first packet on send queue */
m = m_dup(pcb->so->so_snd.sb_mb, M_NOWAIT);
if (m == NULL) {
error = ENOBUFS;
break;
}
/* Create SCO packet header */
M_PREPEND(m, sizeof(*hdr), M_NOWAIT);
if (m != NULL)
if (m->m_len < sizeof(*hdr))
m = m_pullup(m, sizeof(*hdr));
if (m == NULL) {
error = ENOBUFS;
break;
}
/* Fill in the header */
hdr = mtod(m, ng_hci_scodata_pkt_t *);
hdr->type = NG_HCI_SCO_DATA_PKT;
hdr->con_handle = htole16(NG_HCI_MK_CON_HANDLE(pcb->con_handle, 0, 0));
hdr->length = m->m_pkthdr.len - sizeof(*hdr);
/* Send packet */
NG_SEND_DATA_ONLY(error, pcb->rt->hook, m);
if (error != 0)
break;
pcb->rt->pending ++;
}
return ((pcb->rt->pending > 0)? 0 : error);
} /* ng_btsocket_sco_send2 */
/*
* Get socket address
*/
int
ng_btsocket_sco_sockaddr(struct socket *so, struct sockaddr **nam)
{
ng_btsocket_sco_pcb_p pcb = so2sco_pcb(so);
struct sockaddr_sco sa;
if (pcb == NULL)
return (EINVAL);
if (ng_btsocket_sco_node == NULL)
return (EINVAL);
mtx_lock(&pcb->pcb_mtx);
bcopy(&pcb->src, &sa.sco_bdaddr, sizeof(sa.sco_bdaddr));
mtx_unlock(&pcb->pcb_mtx);
sa.sco_len = sizeof(sa);
sa.sco_family = AF_BLUETOOTH;
*nam = sodupsockaddr((struct sockaddr *) &sa, M_NOWAIT);
return ((*nam == NULL)? ENOMEM : 0);
} /* ng_btsocket_sco_sockaddr */
/*****************************************************************************
*****************************************************************************
** Misc. functions
*****************************************************************************
*****************************************************************************/
/*
* Look for the socket that listens on given bdaddr.
* Returns exact or close match (if any).
* Caller must hold ng_btsocket_sco_sockets_mtx.
* Returns with locked pcb.
*/
static ng_btsocket_sco_pcb_p
ng_btsocket_sco_pcb_by_addr(bdaddr_p bdaddr)
{
ng_btsocket_sco_pcb_p p = NULL, p1 = NULL;
mtx_assert(&ng_btsocket_sco_sockets_mtx, MA_OWNED);
LIST_FOREACH(p, &ng_btsocket_sco_sockets, next) {
mtx_lock(&p->pcb_mtx);
if (p->so == NULL || !SOLISTENING(p->so)) {
mtx_unlock(&p->pcb_mtx);
continue;
}
if (bcmp(&p->src, bdaddr, sizeof(p->src)) == 0)
return (p); /* return with locked pcb */
if (bcmp(&p->src, NG_HCI_BDADDR_ANY, sizeof(p->src)) == 0)
p1 = p;
mtx_unlock(&p->pcb_mtx);
}
if (p1 != NULL)
mtx_lock(&p1->pcb_mtx);
return (p1);
} /* ng_btsocket_sco_pcb_by_addr */
/*
* Look for the socket that assigned to given source address and handle.
* Caller must hold ng_btsocket_sco_sockets_mtx.
* Returns with locked pcb.
*/
static ng_btsocket_sco_pcb_p
ng_btsocket_sco_pcb_by_handle(bdaddr_p src, int con_handle)
{
ng_btsocket_sco_pcb_p p = NULL;
mtx_assert(&ng_btsocket_sco_sockets_mtx, MA_OWNED);
LIST_FOREACH(p, &ng_btsocket_sco_sockets, next) {
mtx_lock(&p->pcb_mtx);
if (p->con_handle == con_handle &&
bcmp(src, &p->src, sizeof(p->src)) == 0)
return (p); /* return with locked pcb */
mtx_unlock(&p->pcb_mtx);
}
return (NULL);
} /* ng_btsocket_sco_pcb_by_handle */
/*
* Look for the socket in CONNECTING state with given source and destination
* addresses. Caller must hold ng_btsocket_sco_sockets_mtx.
* Returns with locked pcb.
*/
static ng_btsocket_sco_pcb_p
ng_btsocket_sco_pcb_by_addrs(bdaddr_p src, bdaddr_p dst)
{
ng_btsocket_sco_pcb_p p = NULL;
mtx_assert(&ng_btsocket_sco_sockets_mtx, MA_OWNED);
LIST_FOREACH(p, &ng_btsocket_sco_sockets, next) {
mtx_lock(&p->pcb_mtx);
if (p->state == NG_BTSOCKET_SCO_CONNECTING &&
bcmp(src, &p->src, sizeof(p->src)) == 0 &&
bcmp(dst, &p->dst, sizeof(p->dst)) == 0)
return (p); /* return with locked pcb */
mtx_unlock(&p->pcb_mtx);
}
return (NULL);
} /* ng_btsocket_sco_pcb_by_addrs */
/*
* Set timeout on socket
*/
static void
ng_btsocket_sco_timeout(ng_btsocket_sco_pcb_p pcb)
{
mtx_assert(&pcb->pcb_mtx, MA_OWNED);
if (!(pcb->flags & NG_BTSOCKET_SCO_TIMO)) {
pcb->flags |= NG_BTSOCKET_SCO_TIMO;
callout_reset(&pcb->timo, bluetooth_sco_rtx_timeout(),
ng_btsocket_sco_process_timeout, pcb);
} else
KASSERT(0,
("%s: Duplicated socket timeout?!\n", __func__));
} /* ng_btsocket_sco_timeout */
/*
* Unset timeout on socket
*/
static void
ng_btsocket_sco_untimeout(ng_btsocket_sco_pcb_p pcb)
{
mtx_assert(&pcb->pcb_mtx, MA_OWNED);
if (pcb->flags & NG_BTSOCKET_SCO_TIMO) {
callout_stop(&pcb->timo);
pcb->flags &= ~NG_BTSOCKET_SCO_TIMO;
} else
KASSERT(0,
("%s: No socket timeout?!\n", __func__));
} /* ng_btsocket_sco_untimeout */
/*
* Process timeout on socket
*/
static void
ng_btsocket_sco_process_timeout(void *xpcb)
{
ng_btsocket_sco_pcb_p pcb = (ng_btsocket_sco_pcb_p) xpcb;
mtx_lock(&pcb->pcb_mtx);
pcb->flags &= ~NG_BTSOCKET_SCO_TIMO;
pcb->so->so_error = ETIMEDOUT;
switch (pcb->state) {
case NG_BTSOCKET_SCO_CONNECTING:
/* Connect timeout - close the socket */
pcb->state = NG_BTSOCKET_SCO_CLOSED;
soisdisconnected(pcb->so);
break;
case NG_BTSOCKET_SCO_OPEN:
/* Send timeout - did not get NGM_HCI_SYNC_CON_QUEUE */
sbdroprecord(&pcb->so->so_snd);
sowwakeup(pcb->so);
/* XXX FIXME what to do with pcb->rt->pending??? */
break;
case NG_BTSOCKET_SCO_DISCONNECTING:
/* Disconnect timeout - disconnect the socket anyway */
pcb->state = NG_BTSOCKET_SCO_CLOSED;
soisdisconnected(pcb->so);
break;
default:
NG_BTSOCKET_SCO_ERR(
"%s: Invalid socket state=%d\n", __func__, pcb->state);
break;
}
mtx_unlock(&pcb->pcb_mtx);
} /* ng_btsocket_sco_process_timeout */