/*- * SPDX-License-Identifier: BSD-2-Clause * * Copyright (c) 1998 Brian Somers <brian@Awfulhak.org> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ struct mbuf; struct physical; struct datalink; /* fsm states */ #define CBCP_CLOSED (0) /* Not in use */ #define CBCP_STOPPED (1) /* Waiting for a REQ */ #define CBCP_REQSENT (2) /* Waiting for a RESP */ #define CBCP_RESPSENT (3) /* Waiting for an ACK */ #define CBCP_ACKSENT (4) /* Waiting for an LCP Term REQ */ struct cbcpcfg { u_char delay; char phone[SCRIPT_LEN]; long fsmretry; }; struct cbcp { unsigned required : 1; /* Are we gonna call back ? */ struct physical *p; /* On this physical link */ struct { u_char type; /* cbcp_data::type (none/me/him/list) */ u_char delay; /* How long to delay */ char phone[SCRIPT_LEN]; /* What to dial */ int state; /* Our FSM state */ u_char id; /* Our FSM ID */ u_char restart; /* FSM Send again ? */ struct pppTimer timer; /* Resend last option */ } fsm; }; extern void cbcp_Init(struct cbcp *, struct physical *); extern void cbcp_Up(struct cbcp *); extern struct mbuf *cbcp_Input(struct bundle *, struct link *, struct mbuf *); extern void cbcp_Down(struct cbcp *); extern void cbcp_ReceiveTerminateReq(struct physical *);