/*-
* SPDX-License-Identifier: BSD-2-Clause
*
* Copyright (c) 1998 Brian Somers <brian@Awfulhak.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
struct mbuf;
struct physical;
struct datalink;
/* fsm states */
#define CBCP_CLOSED (0) /* Not in use */
#define CBCP_STOPPED (1) /* Waiting for a REQ */
#define CBCP_REQSENT (2) /* Waiting for a RESP */
#define CBCP_RESPSENT (3) /* Waiting for an ACK */
#define CBCP_ACKSENT (4) /* Waiting for an LCP Term REQ */
struct cbcpcfg {
u_char delay;
char phone[SCRIPT_LEN];
long fsmretry;
};
struct cbcp {
unsigned required : 1; /* Are we gonna call back ? */
struct physical *p; /* On this physical link */
struct {
u_char type; /* cbcp_data::type (none/me/him/list) */
u_char delay; /* How long to delay */
char phone[SCRIPT_LEN]; /* What to dial */
int state; /* Our FSM state */
u_char id; /* Our FSM ID */
u_char restart; /* FSM Send again ? */
struct pppTimer timer; /* Resend last option */
} fsm;
};
extern void cbcp_Init(struct cbcp *, struct physical *);
extern void cbcp_Up(struct cbcp *);
extern struct mbuf *cbcp_Input(struct bundle *, struct link *, struct mbuf *);
extern void cbcp_Down(struct cbcp *);
extern void cbcp_ReceiveTerminateReq(struct physical *);