/*- * SPDX-License-Identifier: BSD-2-Clause * * Copyright (c) 1999 Brian Somers <brian@Awfulhak.org> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #define LAYER_ASYNC 2 #define LAYER_SYNC 3 #define LAYER_HDLC 4 #define LAYER_ACF 5 #define LAYER_PROTO 6 #define LAYER_LQR 7 #define LAYER_CCP 8 #define LAYER_VJ 9 #define LAYER_NAT 10 #define LAYER_MAX 10 /* How many layers we can handle on a link */ struct mbuf; struct link; struct bundle; struct layer { int type; const char *name; struct mbuf *(*push)(struct bundle *, struct link *, struct mbuf *, int pri, u_short *proto); struct mbuf *(*pull)(struct bundle *, struct link *, struct mbuf *, u_short *); };